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Who am I?

Multidisciplinary artist working across 3D, animation, concept art, storyboarding, and game development.

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Education

  • York University (Toronto, Ontario) - B.F.A., Spec. Hons. Cinema and Media Arts.
     

  • Tagore International School (New Delhi, India) - High School Diploma.

Experience

  • GoodFox Films (2026) - 2D Animator & Illustrator
    Designed and animated a 30-second stylized 2.5D parallax prologue for Noctis, an independent psychological thriller starring Enrico Colantoni and Sergio Di Zio. Built key-art style frames and layered character, mid-ground, and background assets in Photoshop and Illustrator, then composited the final sequence in Blender using parallax and camera pans - drawing on the flat, high-contrast graphic language of the 300 end-credits sequence.
     

  • Sunny Diamonds (2025) - Multimedia Creative
    Created and edited multimedia content (video, photo, 2D animation) for promotion, increasing engagement for House of Diamonds' Instagram. Collaborated with artists and producers to deliver creative assets under tight deadlines while maintaining brand consistency.
     

  • Chunky Brain Games / Elliot Animation (2025) - 3D Artist
    Developed and optimized early-stage 3D assets (modeling and texturing) to support game prototyping and design workflows. Collaborated with developers to ensure assets met artistic direction and technical requirements.
     

  • Studio Eeksaurus (2024) - 2D Intern
    Contributed to Netflix Bollywood film Kalki 2898, credited for cleanup and coloring in 2D animation sequences. Collaborated with a multidisciplinary animation team to meet tight deadlines while maintaining high-quality output.
     

  • Smile Group (2023–2024) - Freelance Designer
    Designed and painted custom large-scale wall art, collaborating with partner brands to create visually engaging pieces aligned with their aesthetics.
     

  • Jist Media (2023) - Art Department Intern
    Created 2D animated assets, digital wall art, and set designs using Procreate and After Effects, while supporting production through product photography and filming.

Skills

  • Software - Blender, Unreal Engine, Maya, ZBrush, Substance Painter, Marvelous Designer, Adobe Creative Suite, DaVinci Resolve, TVPaint, Procreate, Procreate Dreams
     

  • Focus Areas - 3D Modeling & Texturing, Game Asset Development, 2D Animation & Compositing, Video Editing, Concept Art, Storyboarding

Contact

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